UX: finetune 'go to your geolocation' interaction on theme introduction panel, fix #1583

This commit is contained in:
Pieter Vander Vennet 2023-09-24 22:12:07 +02:00
parent c8df0170cc
commit 17b85195a2
4 changed files with 154 additions and 91 deletions

View file

@ -1,40 +1,44 @@
<script lang="ts">
import Translations from "../i18n/Translations"
import Svg from "../../Svg"
import Tr from "../Base/Tr.svelte"
import NextButton from "../Base/NextButton.svelte"
import Geosearch from "./Geosearch.svelte"
import IfNot from "../Base/IfNot.svelte"
import ToSvelte from "../Base/ToSvelte.svelte"
import ThemeViewState from "../../Models/ThemeViewState"
import If from "../Base/If.svelte"
import { UIEventSource } from "../../Logic/UIEventSource"
import { SearchIcon } from "@rgossiaux/svelte-heroicons/solid"
import { twJoin } from "tailwind-merge"
import { Utils } from "../../Utils"
import Translations from "../i18n/Translations";
import Svg from "../../Svg";
import Tr from "../Base/Tr.svelte";
import NextButton from "../Base/NextButton.svelte";
import Geosearch from "./Geosearch.svelte";
import ToSvelte from "../Base/ToSvelte.svelte";
import ThemeViewState from "../../Models/ThemeViewState";
import { Store, UIEventSource } from "../../Logic/UIEventSource";
import { SearchIcon } from "@rgossiaux/svelte-heroicons/solid";
import { twJoin } from "tailwind-merge";
import { Utils } from "../../Utils";
import type { GeolocationPermissionState } from "../../Logic/State/GeoLocationState";
/**
* The theme introduction panel
*/
export let state: ThemeViewState
let layout = state.layout
let selectedElement = state.selectedElement
let selectedLayer = state.selectedLayer
export let state: ThemeViewState;
let layout = state.layout;
let selectedElement = state.selectedElement;
let selectedLayer = state.selectedLayer;
let triggerSearch: UIEventSource<any> = new UIEventSource<any>(undefined)
let searchEnabled = false
let triggerSearch: UIEventSource<any> = new UIEventSource<any>(undefined);
let searchEnabled = false;
let geopermission: Store<GeolocationPermissionState> = state.geolocation.geolocationState.permission;
let currentGPSLocation = state.geolocation.geolocationState.currentGPSLocation;
geopermission.addCallback(perm => console.log(">>>> Permission", perm));
function jumpToCurrentLocation() {
const glstate = state.geolocation.geolocationState
const glstate = state.geolocation.geolocationState;
if (glstate.currentGPSLocation.data !== undefined) {
const c: GeolocationCoordinates = glstate.currentGPSLocation.data
state.guistate.themeIsOpened.setData(false)
const coor = { lon: c.longitude, lat: c.latitude }
state.mapProperties.location.setData(coor)
const c: GeolocationCoordinates = glstate.currentGPSLocation.data;
state.guistate.themeIsOpened.setData(false);
const coor = { lon: c.longitude, lat: c.latitude };
state.mapProperties.location.setData(coor);
}
if (glstate.permission.data !== "granted") {
glstate.requestPermission()
return
glstate.requestPermission();
return;
}
}
</script>
@ -58,12 +62,24 @@
</NextButton>
<div class="flex w-full flex-wrap sm:flex-nowrap">
<IfNot condition={state.geolocation.geolocationState.permission.map((p) => p === "denied")}>
{#if $currentGPSLocation !== undefined || $geopermission === "prompt"}
<button class="flex w-full items-center gap-x-2" on:click={jumpToCurrentLocation}>
<ToSvelte construct={Svg.crosshair_svg().SetClass("w-8 h-8")} />
<Tr t={Translations.t.general.openTheMapAtGeolocation} />
</button>
</IfNot>
<!-- No geolocation granted - we don't show the button -->
{:else if $geopermission === "requested"}
<button class="flex w-full items-center gap-x-2 disabled" on:click={jumpToCurrentLocation}>
<!-- Even though disabled, when clicking we request the location again in case the contributor dismissed the location popup -->
<ToSvelte construct={Svg.crosshair_svg().SetClass("w-8 h-8").SetClass("animate-spin")} />
<Tr t={Translations.t.general.waitingForGeopermission} />
</button>
{:else if $geopermission !== "denied"}
<button class="flex w-full items-center gap-x-2 disabled">
<ToSvelte construct={Svg.crosshair_svg().SetClass("w-8 h-8").SetClass("motion-safe:animate-spin")} />
<Tr t={Translations.t.general.waitingForLocation} />
</button>
{/if}
<div class=".button low-interaction m-1 flex w-full items-center gap-x-2 rounded border p-2">
<div class="w-full">