340 lines
18 KiB
JavaScript
340 lines
18 KiB
JavaScript
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.AndroidAssetGenerator = void 0;
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const tslib_1 = require("tslib");
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/* eslint-disable @typescript-eslint/no-non-null-assertion */
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const utils_fs_1 = require("@ionic/utils-fs");
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const path_1 = require("path");
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const sharp_1 = (0, tslib_1.__importDefault)(require("sharp"));
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const asset_generator_1 = require("../../asset-generator");
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const error_1 = require("../../error");
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const output_asset_1 = require("../../output-asset");
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const log_1 = require("../../util/log");
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const AndroidAssetTemplates = (0, tslib_1.__importStar)(require("./assets"));
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class AndroidAssetGenerator extends asset_generator_1.AssetGenerator {
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constructor(options = {}) {
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super(options);
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}
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async generate(asset, project) {
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var _a;
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const androidDir = (_a = project.config.android) === null || _a === void 0 ? void 0 : _a.path;
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if (!androidDir) {
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throw new error_1.BadProjectError('No android project found');
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}
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if (asset.platform !== "any" /* Any */ && asset.platform !== "android" /* Android */) {
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return [];
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}
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switch (asset.kind) {
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case "logo" /* Logo */:
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case "logo-dark" /* LogoDark */:
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return this.generateFromLogo(asset, project);
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case "icon" /* Icon */:
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return this.generateLegacyIcon(asset, project);
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case "icon-foreground" /* IconForeground */:
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return this.generateAdaptiveIconForeground(asset, project);
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case "icon-background" /* IconBackground */:
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return this.generateAdaptiveIconBackground(asset, project);
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case "splash" /* Splash */:
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case "splash-dark" /* SplashDark */:
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return this.generateSplashes(asset, project);
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}
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return [];
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}
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/**
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* Generate from logo combines all of the other operations into a single operation
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* from a single asset source file. In this mode, a logo along with a background color
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* is used to generate all icons and splash screens (with dark mode where possible).
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*/
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async generateFromLogo(asset, project) {
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const pipe = asset.pipeline();
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const generated = [];
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if (!pipe) {
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throw new error_1.BadPipelineError('Sharp instance not created');
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}
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// Generate adaptive icons
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const generatedAdaptiveIcons = await this._generateAdaptiveIconsFromLogo(project, asset, pipe);
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generated.push(...generatedAdaptiveIcons);
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if (asset.kind === "logo" /* Logo */) {
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// Generate legacy icons
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const generatedLegacyIcons = await this.generateLegacyIcon(asset, project);
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generated.push(...generatedLegacyIcons);
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const splashes = Object.values(AndroidAssetTemplates).filter((a) => a.kind === "splash" /* Splash */);
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const generatedSplashes = await Promise.all(splashes.map(async (splash) => {
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var _a;
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return this._generateSplashesFromLogo(project, asset, splash, pipe, (_a = this.options.splashBackgroundColor) !== null && _a !== void 0 ? _a : '#ffffff');
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}));
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generated.push(...generatedSplashes);
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}
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// Generate dark splashes
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const darkSplashes = Object.values(AndroidAssetTemplates).filter((a) => a.kind === "splash-dark" /* SplashDark */);
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const generatedSplashes = await Promise.all(darkSplashes.map(async (splash) => {
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var _a;
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return this._generateSplashesFromLogo(project, asset, splash, pipe, (_a = this.options.splashBackgroundColorDark) !== null && _a !== void 0 ? _a : '#111111');
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}));
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generated.push(...generatedSplashes);
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return [...generated];
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}
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// Generate adaptive icons from the source logo
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async _generateAdaptiveIconsFromLogo(project, asset, pipe) {
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var _a, _b;
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// Current versions of Android don't appear to support night mode icons (13+ might?)
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// so, for now, we only generate light mode ones
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if (asset.kind === "logo-dark" /* LogoDark */) {
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return [];
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}
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// Create the background pipeline for the generated icons
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const backgroundPipe = (0, sharp_1.default)({
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create: {
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width: asset.width,
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height: asset.height,
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channels: 4,
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background: asset.kind === "logo" /* Logo */
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? (_a = this.options.iconBackgroundColor) !== null && _a !== void 0 ? _a : '#ffffff'
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: (_b = this.options.iconBackgroundColorDark) !== null && _b !== void 0 ? _b : '#111111',
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},
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});
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const icons = Object.values(AndroidAssetTemplates).filter((a) => a.kind === "adaptive-icon" /* AdaptiveIcon */);
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const backgroundImages = await Promise.all(icons.map(async (icon) => {
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return await this._generateAdaptiveIconBackground(project, asset, icon, backgroundPipe);
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}));
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const foregroundImages = await Promise.all(icons.map(async (icon) => {
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return await this._generateAdaptiveIconForeground(project, asset, icon, pipe);
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}));
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return [...foregroundImages, ...backgroundImages];
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}
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async _generateSplashesFromLogo(project, asset, splash, pipe, backgroundColor) {
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var _a, _b, _c, _d, _e, _f, _g;
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// Generate light splash
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const resPath = this.getResPath(project);
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let drawableDir = `drawable`;
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if (splash.density) {
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drawableDir = `drawable-${splash.density}`;
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}
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const parentDir = (0, path_1.join)(resPath, drawableDir);
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if (!(await (0, utils_fs_1.pathExists)(parentDir))) {
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await (0, utils_fs_1.mkdirp)(parentDir);
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}
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const dest = (0, path_1.join)(resPath, drawableDir, 'splash.png');
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const targetLogoWidthPercent = (_a = this.options.logoSplashScale) !== null && _a !== void 0 ? _a : 0.2;
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let targetWidth = (_b = this.options.logoSplashTargetWidth) !== null && _b !== void 0 ? _b : Math.floor(((_c = splash.width) !== null && _c !== void 0 ? _c : 0) * targetLogoWidthPercent);
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if (targetWidth > splash.width || targetWidth > splash.height) {
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targetWidth = Math.floor(((_d = splash.width) !== null && _d !== void 0 ? _d : 0) * targetLogoWidthPercent);
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}
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if (targetWidth > splash.width || targetWidth > splash.height) {
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(0, log_1.warn)(`Logo dimensions exceed dimensions of splash ${splash.width}x${splash.height}, using default logo size`);
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targetWidth = Math.floor(((_e = splash.width) !== null && _e !== void 0 ? _e : 0) * 0.2);
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}
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const canvas = (0, sharp_1.default)({
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create: {
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width: (_f = splash.width) !== null && _f !== void 0 ? _f : 0,
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height: (_g = splash.height) !== null && _g !== void 0 ? _g : 0,
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channels: 4,
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background: backgroundColor,
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},
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});
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const resized = await (0, sharp_1.default)(asset.path).resize(targetWidth).toBuffer();
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const outputInfo = await canvas
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.composite([{ input: resized, gravity: sharp_1.default.gravity.center }])
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.png()
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.toFile(dest);
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const splashOutput = new output_asset_1.OutputAsset(splash, asset, project, {
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[dest]: dest,
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}, {
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[dest]: outputInfo,
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});
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return splashOutput;
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}
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async generateLegacyIcon(asset, project) {
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const icons = Object.values(AndroidAssetTemplates).filter((a) => a.kind === "icon" /* Icon */);
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const pipe = asset.pipeline();
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if (!pipe) {
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throw new error_1.BadPipelineError('Sharp instance not created');
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}
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const collected = await Promise.all(icons.map(async (icon) => {
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const [dest, outputInfo] = await this.generateLegacyLauncherIcon(project, asset, icon);
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return new output_asset_1.OutputAsset(icon, asset, project, { [`mipmap-${icon.density}/ic_launcher.png`]: dest }, { [`mipmap-${icon.density}/ic_launcher.png`]: outputInfo });
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}));
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collected.push(...(await Promise.all(icons.map(async (icon) => {
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const [dest, outputInfo] = await this.generateRoundLauncherIcon(project, asset, icon);
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return new output_asset_1.OutputAsset(icon, asset, project, { [`mipmap-${icon.density}/ic_launcher_round.png`]: dest }, { [`mipmap-${icon.density}/ic_launcher_round.png`]: outputInfo });
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}))));
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await this.updateManifest(project);
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return collected;
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}
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async generateLegacyLauncherIcon(project, asset, template) {
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const resPath = this.getResPath(project);
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const parentDir = (0, path_1.join)(resPath, `mipmap-${template.density}`);
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if (!(await (0, utils_fs_1.pathExists)(parentDir))) {
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await (0, utils_fs_1.mkdirp)(parentDir);
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}
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const destRound = (0, path_1.join)(resPath, `mipmap-${template.density}`, 'ic_launcher.png');
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// This pipeline is trick, but we need two separate pipelines
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// per https://github.com/lovell/sharp/issues/2378#issuecomment-864132578
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const padding = 8;
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const resized = await (0, sharp_1.default)(asset.path)
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.resize(template.width, template.height)
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// .composite([{ input: Buffer.from(svg), blend: 'dest-in' }])
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.toBuffer();
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const composited = await (0, sharp_1.default)(resized)
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.resize(Math.max(0, template.width - padding * 2), Math.max(0, template.height - padding * 2))
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.extend({
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top: padding,
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bottom: padding,
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left: padding,
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right: padding,
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background: { r: 0, g: 0, b: 0, alpha: 0 },
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})
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.toBuffer();
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const outputInfo = await (0, sharp_1.default)(composited).png().toFile(destRound);
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return [destRound, outputInfo];
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}
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async generateRoundLauncherIcon(project, asset, template) {
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const svg = `<svg width="${template.width}" height="${template.height}"><circle cx="${template.width / 2}" cy="${template.height / 2}" r="${template.width / 2}" fill="#ffffff"/></svg>`;
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const resPath = this.getResPath(project);
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const destRound = (0, path_1.join)(resPath, `mipmap-${template.density}`, 'ic_launcher_round.png');
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// This pipeline is tricky, but we need two separate pipelines
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// per https://github.com/lovell/sharp/issues/2378#issuecomment-864132578
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const resized = await (0, sharp_1.default)(asset.path).resize(template.width, template.height).toBuffer();
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const composited = await (0, sharp_1.default)(resized)
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.composite([{ input: Buffer.from(svg), blend: 'dest-in' }])
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.toBuffer();
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const outputInfo = await (0, sharp_1.default)(composited).png().toFile(destRound);
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return [destRound, outputInfo];
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}
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async generateAdaptiveIconForeground(asset, project) {
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const icons = Object.values(AndroidAssetTemplates).filter((a) => a.kind === "icon" /* Icon */);
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const pipe = asset.pipeline();
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if (!pipe) {
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throw new error_1.BadPipelineError('Sharp instance not created');
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}
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return Promise.all(icons.map(async (icon) => {
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return await this._generateAdaptiveIconForeground(project, asset, icon, pipe);
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}));
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}
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async _generateAdaptiveIconForeground(project, asset, icon, pipe) {
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const resPath = this.getResPath(project);
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// Create the foreground and background images
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const destForeground = (0, path_1.join)(resPath, `mipmap-${icon.density}`, 'ic_launcher_foreground.png');
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const parentDir = (0, path_1.dirname)(destForeground);
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if (!(await (0, utils_fs_1.pathExists)(parentDir))) {
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await (0, utils_fs_1.mkdirp)(parentDir);
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}
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const outputInfoForeground = await pipe.resize(icon.width, icon.height).png().toFile(destForeground);
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// Create the adaptive icon XML
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const icLauncherXml = `
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<?xml version="1.0" encoding="utf-8"?>
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<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
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<background>
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<inset android:drawable="@mipmap/ic_launcher_background" android:inset="16.7%" />
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</background>
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<foreground>
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<inset android:drawable="@mipmap/ic_launcher_foreground" android:inset="16.7%" />
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</foreground>
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</adaptive-icon>
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`.trim();
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const mipmapAnyPath = (0, path_1.join)(resPath, `mipmap-anydpi-v26`);
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if (!(await (0, utils_fs_1.pathExists)(mipmapAnyPath))) {
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await (0, utils_fs_1.mkdirp)(mipmapAnyPath);
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}
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const destIcLauncher = (0, path_1.join)(mipmapAnyPath, `ic_launcher.xml`);
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const destIcLauncherRound = (0, path_1.join)(mipmapAnyPath, `ic_launcher_round.xml`);
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await (0, utils_fs_1.writeFile)(destIcLauncher, icLauncherXml);
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await (0, utils_fs_1.writeFile)(destIcLauncherRound, icLauncherXml);
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// Return the created files for this OutputAsset
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return new output_asset_1.OutputAsset(icon, asset, project, {
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[`mipmap-${icon.density}/ic_launcher_foreground.png`]: destForeground,
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'mipmap-anydpi-v26/ic_launcher.xml': destIcLauncher,
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'mipmap-anydpi-v26/ic_launcher_round.xml': destIcLauncherRound,
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}, {
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[`mipmap-${icon.density}/ic_launcher_foreground.png`]: outputInfoForeground,
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});
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}
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async generateAdaptiveIconBackground(asset, project) {
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const icons = Object.values(AndroidAssetTemplates).filter((a) => a.kind === "icon" /* Icon */);
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const pipe = asset.pipeline();
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if (!pipe) {
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throw new error_1.BadPipelineError('Sharp instance not created');
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}
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return Promise.all(icons.map(async (icon) => {
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return await this._generateAdaptiveIconBackground(project, asset, icon, pipe);
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}));
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}
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async _generateAdaptiveIconBackground(project, asset, icon, pipe) {
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const resPath = this.getResPath(project);
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const destBackground = (0, path_1.join)(resPath, `mipmap-${icon.density}`, 'ic_launcher_background.png');
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const parentDir = (0, path_1.dirname)(destBackground);
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if (!(await (0, utils_fs_1.pathExists)(parentDir))) {
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await (0, utils_fs_1.mkdirp)(parentDir);
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}
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const outputInfoBackground = await pipe.resize(icon.width, icon.height).png().toFile(destBackground);
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// Create the adaptive icon XML
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const icLauncherXml = `
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<?xml version="1.0" encoding="utf-8"?>
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<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
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<background>
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<inset android:drawable="@mipmap/ic_launcher_background" android:inset="16.7%" />
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</background>
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<foreground>
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<inset android:drawable="@mipmap/ic_launcher_foreground" android:inset="16.7%" />
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</foreground>
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</adaptive-icon>
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`.trim();
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const mipmapAnyPath = (0, path_1.join)(resPath, `mipmap-anydpi-v26`);
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if (!(await (0, utils_fs_1.pathExists)(mipmapAnyPath))) {
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await (0, utils_fs_1.mkdirp)(mipmapAnyPath);
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}
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const destIcLauncher = (0, path_1.join)(mipmapAnyPath, `ic_launcher.xml`);
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const destIcLauncherRound = (0, path_1.join)(mipmapAnyPath, `ic_launcher_round.xml`);
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await (0, utils_fs_1.writeFile)(destIcLauncher, icLauncherXml);
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await (0, utils_fs_1.writeFile)(destIcLauncherRound, icLauncherXml);
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// Return the created files for this OutputAsset
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return new output_asset_1.OutputAsset(icon, asset, project, {
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[`mipmap-${icon.density}/ic_launcher_background.png`]: destBackground,
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'mipmap-anydpi-v26/ic_launcher.xml': destIcLauncher,
|
||
|
|
'mipmap-anydpi-v26/ic_launcher_round.xml': destIcLauncherRound,
|
||
|
|
}, {
|
||
|
|
[`mipmap-${icon.density}/ic_launcher_background.png`]: outputInfoBackground,
|
||
|
|
});
|
||
|
|
}
|
||
|
|
async updateManifest(project) {
|
||
|
|
var _a, _b;
|
||
|
|
(_b = (_a = project.android) === null || _a === void 0 ? void 0 : _a.getAndroidManifest()) === null || _b === void 0 ? void 0 : _b.setAttrs('manifest/application', {
|
||
|
|
'android:icon': '@mipmap/ic_launcher',
|
||
|
|
'android:roundIcon': '@mipmap/ic_launcher_round',
|
||
|
|
});
|
||
|
|
await project.commit();
|
||
|
|
}
|
||
|
|
async generateSplashes(asset, project) {
|
||
|
|
const pipe = asset.pipeline();
|
||
|
|
if (!pipe) {
|
||
|
|
throw new error_1.BadPipelineError('Sharp instance not created');
|
||
|
|
}
|
||
|
|
const splashes = (asset.kind === "splash" /* Splash */
|
||
|
|
? Object.values(AndroidAssetTemplates).filter((a) => a.kind === "splash" /* Splash */)
|
||
|
|
: Object.values(AndroidAssetTemplates).filter((a) => a.kind === "splash-dark" /* SplashDark */));
|
||
|
|
const resPath = this.getResPath(project);
|
||
|
|
const collected = await Promise.all(splashes.map(async (splash) => {
|
||
|
|
const [dest, outputInfo] = await this.generateSplash(project, asset, splash, pipe);
|
||
|
|
const relPath = (0, path_1.relative)(resPath, dest);
|
||
|
|
return new output_asset_1.OutputAsset(splash, asset, project, { [relPath]: dest }, { [relPath]: outputInfo });
|
||
|
|
}));
|
||
|
|
return collected;
|
||
|
|
}
|
||
|
|
async generateSplash(project, asset, template, pipe) {
|
||
|
|
const drawableDir = template.density ? `drawable-${template.density}` : 'drawable';
|
||
|
|
const resPath = this.getResPath(project);
|
||
|
|
const parentDir = (0, path_1.join)(resPath, drawableDir);
|
||
|
|
if (!(await (0, utils_fs_1.pathExists)(parentDir))) {
|
||
|
|
await (0, utils_fs_1.mkdirp)(parentDir);
|
||
|
|
}
|
||
|
|
const dest = (0, path_1.join)(resPath, drawableDir, 'splash.png');
|
||
|
|
const outputInfo = await pipe.resize(template.width, template.height).png().toFile(dest);
|
||
|
|
return [dest, outputInfo];
|
||
|
|
}
|
||
|
|
getResPath(project) {
|
||
|
|
var _a;
|
||
|
|
return (0, path_1.join)(project.config.android.path, 'app', 'src', (_a = this.options.androidFlavor) !== null && _a !== void 0 ? _a : 'main', 'res');
|
||
|
|
}
|
||
|
|
}
|
||
|
|
exports.AndroidAssetGenerator = AndroidAssetGenerator;
|