{#if readonly} {#if score >= cutoff} {:else if score + 10 >= cutoff} {:else} {/if} {:else} { console.log("Dispatching click", e); return dispatch("click", { score: getScore(e) }); }} on:mousemove={(e) => dispatch("hover", { score: getScore(e) } )} > {#if score >= cutoff} {:else if score + 10 >= cutoff} {:else} {/if} {/if}